![]() White Wolf (Miller's Hollow): Wakes up every night with the werewolves.You must pass the Amulet to another player each day or else it is destroyed. The Amulet of Protection: Anyone who has this won't ever die.If the votes are tied, then you've wasted your chance. Troublemaker: Once per game, choose to have two day kill attempts on one day.Tough Guy: You survive an extra day if attacked by werewolves at night.Spellcaster: At night, indicate a player who must not use their voice the following day.Seer: Each night, point at a player and learn if they are: Either on the villager team, or a vampire, or, if a werewolf, the exact powers. ![]()
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